A Meta-Analysis of Wordwall-Based Gamification for English Vocabulary Mastery in Indonesian EFL Contexts. ICLLLE PROCEEDINGS, [S. l.], v. 5, n. 1, p. 97–110, 2026. DOI: 10.33365/drkt0m87. Disponível em: https://e-proceedings.teknokrat.ac.id/index.php/icllleproceedings/article/view/21. Acesso em: 25 oct. 2026.